
Sound Design
As a sound designer, Haden creates dynamic audio to capture the nuances of each specific project. The video to the right showcases his latest sound design and composition recreations. Full length recreation clips can be reviewed below, for additional insights and context to his work.


Shift 2: Unleashed
This trailer for Shift 2: Unleashed throws us in the middle of a spectacular auto race, and subsequent crash. This clip showcases Haden's ability to create adrenaline pinching audio, using prerecorded assets which where then edited and mixed to pull the player in and reveal the drivers action packed and ultimately tragic story. From hero to zero, this clip sets the scene for an edge-of-your-seat racing game like Shift 2, with Haden's audio priming the player for more.

Batman V. Captain America
This clip captures a powerful fight scene between two of comic's greatest heroes, Batman and Captain American. This recreation uses prerecorded assets, which were then edited and designed to fit the dynamic nature of the scene. Focusing mainly in heavy impacts, nuanced action and immense tension between the two heroes, this clip showcases Haden's skills as a sound designer, specifically in his ability to create gripping audio for fight scenes and games.

Breath of the Wild
A modern classic and one of Haden's all time favorite games, this clip showcases the simplicity and beauty of open-world game design. Haden chose this specifically for a foley art sound challenge, where all the sound assets were recorded using foley art techniques. Haden also recorded all the nature sounds heard in this recreation, making use of his skills in field recording. Additionally, this clip showcases Haden's ability as a composer, with an original recomposed score, drawing inspiration from the games minimalist composition.

Vectorman
This clip features a classic retro game from the Sega Genesis, Vectorman. A childhood favorite of Haden's, this redesign features an originally composed score, and all originally created sound assets, all designed using synth tones. Additionally, Haden's recomposed score for this game also makes use of an electrifying synth toned composition.

